Cryss' Interiors

[WIP / v0.2.8.1-beta]

This mod is the first in my endavour to create my own collection of new interiors for Fallout 4.

Thanks to all testers for their helpful feedback and thourough testing.

Cryss Interiors contains the following new interior cells:

Apartments:

Close to vendor Slim / Mass Bay Medial Center

Fast Travel Point:

coc CryssIntApart

Concord Garage

Fast Travel Point:

coc CryssIntCGarage

Waystation Storeroom

South of Boston when you follow the railway tracks

Fast Travel Point:

coc CryssIntWS

Loft

Near Goodneighbor/Mass Fusion building up some stairs

- Experimental feature of gunfight to simulate a soundscape. (Need more user feedback if it is even worth it or if there are any issues with it)

Fast Travel Point:

coc CryssIntLoft

Valenti Restaurant

Directly above the station entry. For the time being I have put a door at the building on the left as a "service personnel access". My plan is to integrate this door and possible staircases into the interior cells of the station itself, but I need to check further plans of the FROST developers if they have anything planned as I don't want to mess with their plans. Having the area accessed through the subway would be much more immersive.

Fast Travel Point:

coc CryssIntVR

More interiors to come!

 

Where to get:

Github

Future Plans:

  • Customized workbenches
  • Little additions and mechanics without going beyond the scope of the mod

 

 

 

This article was updated on May 26, 2023

Cryss